SIME Radar Snapshot
Holoconnects (https://www.holoconnects.com/) is a Dutch company (based in Culemborg) building “hologram-in-a-box” systems that project people or objects with a strong 3D, real-presence effect—designed for events, hospitality, retail, education, and remote interaction.
For Sim Eternal City (a four-ship floating city where space is the most expensive resource), Holoconnects enables a city-wide “presence infrastructure” that delivers memorial, concierge, telehealth, and education experiences without constructing large, permanently space-consuming facilities.
1) What is Holoconnects?
Holoconnects is a holographic communication and presence company that helps organizations place lifelike, human-scale holographic “staff” or “guests” into real spaces. Their systems are used across hospitality, telehealth, retail, education, and corporate events—where a remote person can appear and interact as if they are physically present.
A key alignment with Sim Eternal City: Holoconnects’ narrative and product direction strongly supports human connection, memory, and presence—which maps naturally onto a “Memory City” concept.

2) Products: Holobox and Holobox Mini
A) Holobox (Public / City Kiosk Scale)
A full-size holographic display box intended for public-facing experiences—events, lobby/concierge, pop-ups, and high-traffic venues.
Display approach: transparent LCD-based box with depth/lighting for a convincing 3D presence effect (commonly referenced as 86" transparent LCD in product descriptions).
Approx. physical specs: ~206 cm tall, 140 cm wide, ~250 kg
Best use: public “presence points” across the city—where the same hardware can switch modes (info / art / memorial / concierge).

B) Holobox Mini (Private / Cabin or Desktop Scale)
A smaller unit designed for personal spaces and desks—ideal for cabins, private lounges, or small rooms.
Screen: 21.5”, Full HD (1920×1080), IPS
Size/weight: 616×330×235 mm, 14 kg
Connectivity: HDMI/USB/DP/audio inputs (flexible for content and integrations).

3) Why does Sim Eternal City need this?
Sim Eternal City is a floating city: it cannot afford land-style infrastructure that permanently consumes large areas (e.g., cemeteries, mausoleums, large memorial halls). Holoconnects solves this by shifting from fixed physical space to scalable data space—and by turning normal city fixtures into on-demand, personal experiences.
What Holoconnects enables inside Sim Eternal City
A “Zero-Footprint Cemetery” as Distributed City Kiosks (Holobox Public)
The city can host thousands (or millions) of memorial presences without expanding real estate.
Any kiosk can become a memorial portal when authenticated by a family member.
A three-part memorial system built for the sea
Sea scattering for most remains (no land footprint).
A tiny “memory fragment” transformed into memorial jewelry.
Holobox kiosks that can “summon presence” through that physical key—turning the entire city into a living memorial layer.
A private “Digital Twin Urn” in cabins (Holobox Mini)
Not an object for storage—an active memory vault for personal rituals, voice messages, anniversaries, and family-only content.
“Always-on remembrance” that doesn’t require a special trip to a facility.
Beyond memorial: city operations
Holoconnects also fits the practical needs of a floating city—telehealth presence, remote staffing, multilingual concierge, remote education—all using the same hardware footprint.

4) Why did Sim Eternal City choose Holoconnects?
Reason 1 — It solves the “space problem” with distributed presence
Sim Eternal City needs modular systems that can be placed in small points around the city and still feel human, emotional, and real. Holobox creates exactly that: presence without construction.
Reason 2 — Perfect lineup for “Public City” + “Private Cabin”
Holobox naturally becomes a public memorial/concierge node.
Holobox Mini becomes a personal memory vault / digital twin urn inside cabins.
Reason 3 — Strong narrative alignment with “Memory City”
Holoconnects’ broader story and use cases already speak to connection across distance and time, which is core to Sim Eternal City’s identity.
Reason 4 — Proven digital-twin style memorial potential
Holoconnects has publicly shared collaborations demonstrating that “presence + digital representation” can be used to recreate a meaningful interactive experience of a person through recorded data.
Additional: Scenarios Enabled by Holoconnects in Sim Eternal City
Scenario A — Memory Kiosk Cemetery (Public Holobox)
Location: plazas, promenades, libraries, near benches, transit nodes
Flow: walk up → authenticate with memorial jewelry/NFC → choose a memory program → full-size presence appears
Result: the city becomes a distributed, daily-life memorial system—“everywhere and nowhere.”
Scenario B — Cabin “Active Urn” (Holobox Mini)
Location: bedside table or cabin desk
Flow: anniversaries trigger messages → voice call-and-response → curated memory playback → family-private archive
Result: remembrance becomes a gentle, controllable daily ritual instead of a heavy, location-bound event.


