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Welcome to
Sim Eternal City Project- A Four ship “18-minute city”

Latest Articles


How Does the Co-Existed City Model Connect Land and Sea?

Jan 16, 2026

by Paul K

How Does the Co-Existed City Model Connect Land and Sea?

The Terrestrial City doesn’t “sink to the ocean.” It onnects into it.

Hyundai Motor’s PBV Division

Jan 14, 2026

Hyundai Motor’s PBV Division

GEOGRID — BLOS (Building Oasis)

Jan 14, 2026

GEOGRID — BLOS (Building Oasis)

SIM Eternal City Project: Candidate 01 — NYC

Jan 12, 2026

SIM Eternal City Project: Candidate 01 — NYC

A Job Invented on Water

Jan 10, 2026

A Job Invented on Water

Sim Eternal City System Map

Jan 7, 2026

Sim Eternal City System Map

From Sea to Sip — and From Sip to Tap

Jan 5, 2026

From Sea to Sip — and From Sip to Tap

Catch up on the newest articles from City System Map

Explore our top categories:

Death Care

Culture, recreation, hospitality & tourism

Education & learning

Water system

Nature & public space

Climate resilience & sustainability

Transportation & mobility

Digital & communications

Environmental quality

From Sea to Sip — and From Sip to Tap

Urban planning

+1

From Sea to Sip — and From Sip to Tap

Zero-Energy Seawater-to-Drinking-Water + Building-Scale Water OS for the Future of Floating Cities

Paul K

•

Jan 5, 2026


Hyundai Motor’s PBV Division

SIME Radar

+3

Hyundai Motor’s PBV Division

Sim Eternal City: Bringing Essential Services to the Community with Hyundai’s PBV

Project SIm Eternal City, +1

•

Jan 14, 2026

From Sea to Sip: Zero-Energy Water Innovation for the Future of Floating Cities

Urban planning

+1

From Sea to Sip: Zero-Energy Water Innovation for the Future of Floating Cities

How MIT’s Electricity-Free Desalination System Transforms Ocean Water into Drinking Water—and Powers the Vision of Sim Eternal City

Vignan Ganji

•

Aug 9, 2025

Artificial Trees: Rebuilding Breath for the Cities of Tomorrow

Urban planning

Artificial Trees: Rebuilding Breath for the Cities of Tomorrow

How a 1,000x Faster Solution to CO2 Removal Could Shape Floating, Vertical, and Eternal Cities

Paul K

•

Jul 12, 2025

When No One Is Left to Say Goodbye: Rethinking Funerals in a World of Growing Single-Member Households

Urban planning

+1

When No One Is Left to Say Goodbye: Rethinking Funerals in a World of Growing Single-Member Households

How Single-Member Households Are Inspiring a Mobile, Tech-Driven Funeral Revolution

Paul K

•

May 19, 2025

Zipcode Hotel

Culture, recreation, hospitality & tourism

Zipcode Hotel

A scattered hotel experience designed for travelers—and built for local economies.

Paul K

•

May 19, 2025

Why the One-Room Schoolhouse Is the Most Disruptive Idea in the A.I. Era

Education & learning

Why the One-Room Schoolhouse Is the Most Disruptive Idea in the A.I. Era

Why Alpha School and Sim Eternal City Are Building the Future of Education

Paul K

•

May 19, 2025

SIM ETERNAL CITY RADAR

Sim Eternal City Radar is an ongoing archive of the technologies, solutions, companies, and people that can help build Sim Eternal City—curated and documented to make a floating future city more real, resilient, and livable.

SIME Radar

Solution

Company

People

Technology

Product

Hyundai Motor’s PBV Division

Solution

+1

Hyundai Motor’s PBV Division

Sim Eternal City: Bringing Essential Services to the Community with Hyundai’s PBV

GEOGRID — BLOS (Building Oasis)

Solution

+1

GEOGRID — BLOS (Building Oasis)

A Ship-Scale Water Trust System for a Retrofitted Floating City

Sim Eternal City Project

Sim Eternal City is a long-term flagship project conceptualized. It proposes a radical yet tangible "four-ship" model of an 18-minute city, designed to thrive in a world redefined by environmental and technological upheaval.


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