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Paul K

Editor-in-chief of bcdW magazine | Creator of SIM Eternal City Project


Jan 16, 2026

byPaul K

How Does the Co-Existed City Model Connect Land and Sea?

The Terrestrial City doesn’t “sink to the ocean.” It onnects into it.

How Does the Co-Existed City Model Connect Land and Sea?

Jan 12, 2026

byPaul K

SIM Eternal City Project: Candidate 01 — NYC

The Dual City Prototype: Bridging a Submerged Legacy with a Floating Future

SIM Eternal City Project: Candidate 01 — NYC

Jan 10, 2026

byPaul K

A Job Invented on Water

How 36 years of ships became my work as a “City Creator”

A Job Invented on Water

Jan 7, 2026

byPaul K

Sim Eternal City System Map

lifeline infrastructure, people services, economy, governance, and commons/resilience.

Sim Eternal City System Map

Jan 5, 2026

byPaul K

From Sea to Sip — and From Sip to Tap

Zero-Energy Seawater-to-Drinking-Water + Building-Scale Water OS for the Future of Floating Cities

From Sea to Sip — and From Sip to Tap

Jul 20, 2025

byPaul K

Sim Eternal City Manifesto

An 18-Minute City Where Life and Death Coexist: The Narrative Revolution of a Floating Future Metropolis

Sim Eternal City Manifesto

Jul 12, 2025

byPaul K

Artificial Trees: Rebuilding Breath for the Cities of Tomorrow

How a 1,000x Faster Solution to CO2 Removal Could Shape Floating, Vertical, and Eternal Cities

Artificial Trees: Rebuilding Breath for the Cities of Tomorrow

May 19, 2025

byPaul K

When No One Is Left to Say Goodbye: Rethinking Funerals in a World of Growing Single-Member Households

How Single-Member Households Are Inspiring a Mobile, Tech-Driven Funeral Revolution

When No One Is Left to Say Goodbye: Rethinking Funerals in a World of Growing Single-Member Households

May 19, 2025

byPaul K

Sim Eternal City: Imagining a City Where Life and Death Coexist

Official Launch of BigC.Works’ Ultra-Long-Term Project

Sim Eternal City: Imagining a City Where Life and Death Coexist

May 19, 2025

byPaul K

The 18-Minute City, Not a 10 or 15-Minute City

A Narrative City Revolution Where Life and Death Coexist - Sim Eternal City

The 18-Minute City, Not a 10 or 15-Minute City

May 19, 2025

byPaul K

The Global 'Lost Graves' Crisis and the Possibility of Mobile Second Funerals

When Disaster Erases Our Memorial Spaces

The Global 'Lost Graves' Crisis and the Possibility of Mobile Second Funerals

May 19, 2025

byPaul K

Why the One-Room Schoolhouse Is the Most Disruptive Idea in the A.I. Era

Why Alpha School and Sim Eternal City Are Building the Future of Education

Why the One-Room Schoolhouse Is the Most Disruptive Idea in the A.I. Era

May 19, 2025

byPaul K

Zipcode Hotel

A scattered hotel experience designed for travelers—and built for local economies.

Zipcode Hotel

Sim Eternal City Project

Sim Eternal City is a long-term flagship project conceptualized. It proposes a radical yet tangible "four-ship" model of an 18-minute city, designed to thrive in a world redefined by environmental and technological upheaval.


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